Two shipped titles, ten years apart in scope, both built with full technical ownership.

The Last Faith
2022 – 2024
RoleSenior developer
StudioKumi Souls Games
PlatformPC · Console
ShowcaseGamescom

A dark fantasy metroidvania with soulslike elements, set in a decaying holy city. I owned the core gameplay systems — save architecture, UI, NPC behaviour, character progression, inventory system, status and damage systems — and led the performance work behind the console release.

i Live
2013 – 2022
RoleSole developer
StudioLGD Studio
PlatformiOS · Android
Reach10M+ downloads

A mobile companion app I served as sole programmer on for nine years, working alongside a small team of artists — from first release to over ten million downloads worldwide. Architecture, features, releases: the entire technical side of the product was mine to own.